Deep Cross vs Ground Zero: LCP 2026 Draft Edge Analysis
Draft breakdown for Deep Cross Gaming versus Ground Zero Gaming in LCP 2026, covering bans, signature picks like Rell and Xin Zhao, meta presence rates, and winning combos that shape the series.
TL;DR: Deep Cross Gaming holds the draft edge over Ground Zero Gaming in LCP 2026 thanks to a 66.7% WR on Rell over 15 games and 83.3% on Vi, while Ground Zero posts sub-45% WR on most core picks including Xin Zhao at 35.7% and Ryze at 30%.
Deep Cross Gaming Draft Profile
Deep Cross receives heavy bans on Nocturne at 43.7% and Nautilus at 26.2%, forcing them away from strong early jungle options. They ban Orianna 34% and Akali 32% themselves to deny mid-lane power. Their signature picks shine with Rell at 66.7% WR over 15 games, Vi at 83.3% over 12, and Lee Sin at 75% over 12. These early-focused champions pair with scaling pieces like Ryze at 57.1% over 14 games, giving Deep Cross flexible early aggression or mid-game transitions.
Ground Zero Gaming Draft Profile
Ground Zero faces 38.2% ban rate on Ambessa and 25.5% on Orianna. They target Nocturne 43.6% and Jarvan IV 34.5% in return. Their picks show weakness: Xin Zhao at only 35.7% WR over 14 games, Ryze at 30% over 10, and Ambessa at 22.2% over 9. Ashe offers their best mark at 62.5% over 8 games, yet overall low win rates limit reliable carry paths.
LCP 2026 Meta Check
Nocturne leads with 68.6% presence and 61.1% ban rate, while Orianna sits at 68.1% presence. Rumble posts 62.1% WR over 58 games and Ryze reaches 66.1% over 59. Blue-side first picks favor Cassiopeia at 100% WR and Lee Sin at 71.4%. Gnar climbed from 44.4% to 100% WR this patch, a trend both teams can exploit through early Gnar and Lee Sin pairings.
Winning Duos and Trios
Local pairs deliver strong results: Gnar with Lee Sin at 100% WR and +1938 GD@15 over 7 games, plus Cassiopeia with Jarvan IV at 100% and +2787 GD@15. Trios like Jarvan IV, Rumble, Ryze hit 75% WR. Global ALL_TIER1 combos such as Naafiri with Viktor at 100% remain less relevant here than LCP-specific early leads.
Who Wins the Draft: Deep Cross Gaming or Ground Zero Gaming?
Deep Cross holds more draft options through higher-WR signature picks and better early combos. Both sides must ban Nocturne and Orianna. Ground Zero should also remove Rell and Vi. Deep Cross likely opens with Rumble or Ryze on blue side.
One scenario sees Deep Cross secure Lee Sin and Rell for early pressure while Ground Zero struggles to find value on Xin Zhao. Another has Ground Zero force Ambessa and Ryze only for Deep Cross to counter with Jarvan IV and Rumble trios.
| Champion | Who values it | Pick or ban | WR | G |
|---|---|---|---|---|
| Nocturne | Both | Ban | 58.8% | 17 |
| Orianna | Both | Ban | 43.2% | 44 |
| Rumble | Deep Cross | Pick | 62.1% | 58 |
| Ryze | Both | Pick | 66.1% | 59 |
| Varus | Both | Ban | 46.7% | 45 |
| Lee Sin | Deep Cross | Pick | 75% | 12 |
FAQ
Q: Which team has the stronger draft in Deep Cross Gaming versus Ground Zero Gaming? A: Deep Cross holds the edge with 66.7% WR on Rell and 83.3% on Vi compared to Ground Zero's 35.7% on Xin Zhao.
Q: What ban matters most for Ground Zero Gaming against Deep Cross?
Banning Nocturne at 43.7% opponent ban rate and Rell denies Deep Cross their highest-WR early tools.
*Data: draftlol draft & meta model — LCP 2026 stats, snapshot 2026-07-30 11:30 UTC.*