Top Esports Extend Their LPL Winning Run to 6 Games
Top Esports stretched their LPL 2026 winning run to 6 with a 26:07 rout of ThunderTalk Gaming, led by Zhuo's flawless Lulu support.
El mercado favorecía a Top Esports con 78% y ganó como se esperaba
Top players by damage
TL;DR: With the chance to close out the series, Top Esports extended their LPL winning run to 6 by crushing ThunderTalk Gaming 23-7 in Game 2. Zhuo’s Lulu delivered a 16.00 KDA, while a clean objective sweep made the 26:07 result a statement in 2026.
Key Takeaways
- Top Esports won the kill race 23-7, converting their control into a one-sided finish and a 2-0 series close.
- Zhuo posted a flawless 1/0/15 on Lulu for a 16.00 KDA, giving Top Esports the protection needed to keep every fight stable.
- Tian drove the snowball with an 8/2/7 Pantheon performance, helping Top Esports build a 12k gold lead by the finish.
Building the Lead
Top Esports entered Game 2 with a 1-0 series advantage after taking Game 1 19-7 in 32:39, and they showed no interest in allowing ThunderTalk Gaming a route back into the LPL contest. Their early pressure turned each opening into another layer of control rather than a risky gamble.
Tian made Pantheon the engine of that pace, repeatedly finding the kind of engage that turns a close lane into a collapsing map. His 8/2/7 line reflected more than raw damage: it showed how often ThunderTalk Gaming had to answer threats before they could set their own tempo.
In the top lane, ZUIAN’s Jayce supplied the poke and pressure that made those responses painful. The 6/0/6 score meant the side-lane threat never disappeared, forcing ThunderTalk Gaming to defend space while Top Esports expanded their lead.
The Numbers Tell the Story
The final gold count, 57.8k to 45.5k, explains why the game felt settled long before the Nexus fell. Top Esports claimed 9 towers to 1, stripping away vision and safe territory until ThunderTalk Gaming had little room to contest.
Heru’s Ahri still produced 34.2% of his team’s damage, the highest share on ThunderTalk Gaming, and his 1/2/4 score showed an effort to create answers. Yet that resistance could not overcome an objective deficit of 3 dragons to 0 and 1 barons to 0.
The bot lane added another dependable layer. JackeyLove’s Ashe finished 4/0/8, preserving a perfect death count while providing the ranged utility needed to punish every attempted escape.
The Final Push
With the map fully under their control, Top Esports treated the closing minutes as a demonstration of discipline. The support’s 1/0/15 contribution kept carries alive through the final engages, while the team’s accumulated gold made each defensive stand increasingly impossible.
ThunderTalk Gaming managed only 7 kills across 26:07, but Top Esports never allowed those moments to change the direction of the match. The result was a commanding 23-7 victory, a 2-0 series sweep, and a sixth straight win that strengthens their standing in the LPL 2026 race.
Match Stats
| Player | Team | Champion | Role | K/D/A | GoldDiff@15 | DMG% |
|---|---|---|---|---|---|---|
| Ahn | ThunderTalk Gaming | Jhin | Bot | 1/3/3 | — | 16.6% |
| Junhao | ThunderTalk Gaming | Vi | Jungle | 3/6/3 | — | 16.9% |
| Heru | ThunderTalk Gaming | Ahri | Mid | 1/2/4 | — | 34.2% |
| Feather | ThunderTalk Gaming | Seraphine | Support | 1/6/4 | — | 12.5% |
| Keshi | ThunderTalk Gaming | Yorick | Top | 1/6/0 | — | 19.8% |
| JackeyLove | Top Esports | Ashe | Bot | 4/0/8 | — | 22.3% |
| Tian | Top Esports | Pantheon | Jungle | 8/2/7 | — | 19.7% |
| Creme | Top Esports | Orianna | Mid | 4/5/6 | — | 21.4% |
| Zhuo | Top Esports | Lulu | Support | 1/0/15 | — | 7.2% |
| ZUIAN | Top Esports | Jayce | Top | 6/0/6 | — | 29.4% |
FAQ
Q: Why was Zhuo's Lulu so important to Top Esports' Game 2 win?
Zhuo finished 1/0/15 with a 16.00 KDA, shielding Top Esports through fights as they secured 3 dragons to 0.
Q: What turned Game 2 into a stomp for Top Esports?
Their 23-7 kill advantage became 9 towers to 1, 1 barons to 0, and a 57.8k to 45.5k gold finish in only 26:07.
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