LODIS (Polish Team) 2-0 Pyramid IV Esports — EMEA Masters 2026 Results & Stats
LODIS (Polish Team) beat Pyramid IV Esports 2-0 in EMEA Masters 2026. Full series recap: drafts, gold timelines, player stats and odds history.

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Market path
Higher = better for LODIS (Polish Team)
Never fell below 80%; closed out 2-0.
LODIS (Polish Team) converted favored status into a 2-0 sweep despite Pyramid IV Esports' Game 2 resistance.
MVP
3/2/12 and a 7.50 KDA in Game 2, anchoring LODIS (Polish Team)'s series-clinching frontline.
Verified predictions
- Pre-match (series): Pyramid IV Esports 20% vs LODIS (Polish Team) 80% Pre-match
TL;DR: LODIS (Polish Team) swept Pyramid IV Esports 2-0 in the EMEA Masters 2026 Season Summer LCQ, converting pre-series favoritism into a decisive series win. A controlled Game 1 created the platform, then Sinmivak and mikusik helped LODIS survive a bloody Game 2 and finish the job.
Key Takeaways
- Sinmivak was the series-defining stabilizer in the clincher, posting 3/2/12 and a 7.50 KDA on Ornn. His frontline gave LODIS (Polish Team) the room to turn Pyramid IV Esports’ repeated engage attempts into losing exchanges.
- The decisive moment was LODIS (Polish Team)’s objective conversion in Game 2: four dragons helped turn a tense contest into a closeout despite only a 2.5k gold advantage, 75.1k to 72.6k.
- LODIS (Polish Team) won the series 2-0, but Pyramid IV Esports made the finish costly. Game 1 ended 29-13 in kills for LODIS, while Game 2 tightened to 31-25 across 34:23 of constant fighting. Polymarket’s 80% pre-match read on LODIS was vindicated.
Before the Series
This was a meeting shaped by expectation and pressure. LODIS (Polish Team) entered the EMEA Masters 2026 Season Summer LCQ as the clear favorite, while Pyramid IV Esports arrived needing to overturn that hierarchy through sharp execution and volatility. The BO3 offered little room for a slow start: one early loss would leave the underdogs chasing not only the score, but the emotional pace of the series.
LODIS understood that equation. Rather than allowing Pyramid IV Esports to build confidence through an extended opening, they established a series rhythm based on decisive fighting and cleaner conversion. That approach made the sweep feel less like two isolated wins and more like one sustained assertion of control.
Setting the Tone
Game 1 gave LODIS (Polish Team) the authority they wanted. Their 29 kills to Pyramid IV Esports’ 13 over 36:40 showed that the favorite could punish mistakes without needing a short, flawless stomp. Pyramid IV Esports found enough resistance to keep the game alive, but LODIS consistently came out with more when fights opened up.
That mattered entering Game 2. The scoreboard read 1-0, yet the larger advantage was psychological: Pyramid IV Esports now had to force the pace against a team that had already demonstrated it could withstand a long game and still win the important exchanges. LODIS had made the series about whether Pyramid IV Esports could match their finishing discipline.
Sealing It
Pyramid IV Esports answered that challenge with real force. Akashii exploded on LeBlanc, finishing 11/4/6 and delivering 33.3% of his team’s damage. Alongside Jalleba’s 9/7/3 on Ashe, that pressure kept LODIS from ever treating Game 2 as a routine victory.
But LODIS had more answers. mikusik’s Qiyana created the skirmish threat that denied Pyramid IV Esports stable map control, ending 13/6/7 with 32.3% of his team’s damage. zamulek added 12/4/6 on Lucian, converting openings into the kind of damage-heavy finishes that turn a narrow lead into a series-clinching one.
The defining contrast was composure. Pyramid IV Esports could create danger; LODIS could absorb it. Sinmivak’s Ornn was the center of that resilience, and four dragons ensured that every chaotic fight increasingly favored the team with the stronger objective setup.
Aftermath
LODIS (Polish Team) leave with a clean 2-0 sweep, but not an empty one. Game 2 showed they can win when their opponent’s carries are firing and the kill score remains tight. That is a more valuable statement than a simple blowout: their League of Legends identity held under pressure.
For Pyramid IV Esports, the loss is painful because the closing game contained enough aggression to threaten a reversal. Yet the series also exposed the gap that decided it: flashy carries generated chances, while LODIS repeatedly translated chances into dragons, gold, and eventually the final result.
Polymarket Trajectory
The market viewed LODIS (Polish Team) as the likely winner before the series, assigning them 80% confidence, and the sweep ultimately confirmed that broad assessment. What changed after the opening result was not the direction of the read but its certainty: LODIS’ Game 1 victory pushed the series outlook to 94%, reflecting how convincingly they had seized control of the BO3.
The market correctly identified the stronger overall side, but the series itself offered a useful nuance. Pyramid IV Esports were capable of making the contest volatile, particularly through the carry pressure later seen from Akashii. The earlier signal for LODIS was their ability to convert fights into structure and objectives rather than merely collect kills. That foundation held even when Game 2 became chaotic.
Series Stats
| Game | Winner | Duration | Kills | Series MVP Highlight |
|---|---|---|---|---|
| Game 1 | LODIS (Polish Team) | 36:40 | Pyramid IV Esports 13 – LODIS (Polish Team) 29 | LODIS (Polish Team) – 29 team kills |
| Game 2 | LODIS (Polish Team) | 34:23 | LODIS (Polish Team) 31 – Pyramid IV Esports 25 | Sinmivak – Ornn – 3/2/12, 7.50 KDA |
FAQ
Q: Why did LODIS (Polish Team) win the series over Pyramid IV Esports?
LODIS paired a 29-13 Game 1 with superior objective conversion in Game 2, securing four dragons and a 75.1k to 72.6k gold edge.
Q: Why was Sinmivak’s Ornn decisive in the 2-0 sweep?
Sinmivak finished Game 2 at 3/2/12 with a 7.50 KDA, providing the durable engage-resistant frontline LODIS needed against Pyramid IV Esports’ aggressive carries.
*Odds via Polymarket, 2026-09-21 21:20 UTC.*