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RED Canids 2-0 Fluxo W7M — CBLOL 2026 Results & Stats

By Draftlol Analysis Desk

RED Canids beat Fluxo W7M 2-0 in CBLOL 2026. Full series recap: drafts, gold timelines, player stats and odds history.

RED CanidsRed CanidsWinner
Series20
Fluxo W7MFluxo W7m
G1Red Canids29:44
G2Red Canids29:22
Polymarket — Trajectorymarket across the series · RED Canids · Fluxo W7M
Pre-match
series · before Game 1
57%·43%
G1 · draft closeFAVORITE
game marketRED Canids won
59%·42%
After G1
series · market reaction
81%·20%
G2 · draft closeFAVORITE
game marketRED Canids won
64%·37%
Final score: 2-0resolved odds omitted (0% / 100%)

TL;DR: RED Canids swept Fluxo W7M 2-0 in CBLOL 2026 by turning a Game 1 gold deficit into a controlled finish, then proving their jungle-led early-game blueprint could survive another contested draft. STEPZ supplied the series-defining structure, while RED’s carries converted that foundation into a decisive sweep.

RED Canids won the series 2-0, never allowing Fluxo W7M to turn promising drafts and early lane edges into a game victory. It mattered because RED validated the pre-match belief that their jungle-bot coordination was the more reliable route through a volatile League of Legends series.

Key Takeaways

  • STEPZ was the series MVP: his flawless 0/1/9 Jarvan IV in Game 1 meant participation in every RED Canids kill, and his 4/1/6 Naafiri in Game 2 included a crushing +1056 GoldDiff@15.
  • The decisive moment came in Game 1, when RED overturned Fluxo W7M +1679 gold@15 lead. Morttheus converted his +642 gold@15 Ezreal advantage into a 6/1/2 carry performance as RED closed with 7 towers to 2.
  • RED Canids swept Fluxo W7M 2-0 after winning Game 1 9-6 in 29:44 and Game 2 15-4 in 29:22. Polymarket’s 57% pre-match lean toward RED was vindicated, even as both live draft models favored Fluxo W7M

Before the Series

The pre-match projection gave RED Canids 55.5% to Fluxo W7M 44.5%, identifying jungle-bot pressure as RED’s repeatable advantage. It also made STEPZ the central figure: his 4.3 KDA and 70.3% kill participation were expected to disrupt Fluxo’s map, while Peach needed his 86.0% kill participation to match that pace.

The pre-draft watchlist focused on Vi, Jarvan IV, and Ezreal, and all three appeared in Game 1. The meta context made that meaningful: Orianna carried 68.8% presence and a 47.7% ban rate, while Varus had 67.4% presence and a 52.3% ban rate. Fluxo’s 61.4% tendency to ban Orianna pointed toward a restricted mid-lane conversation, but RED found its answer elsewhere.

Game 1 — Setting the Tone

Fluxo W7M initially made the model’s 53% draft edge look credible. Peach’s Vi built a +700 gold@15 edge, and cody’s Ahri reached +1144 gold@15 over Fuuu’s Galio. Vi delivered the predicted early tempo, but not the durable control Fluxo required.

That was where Jarvan IV changed the series. STEPZ absorbed the pressure, connected the map, and let Fuuu recover to 1/2/5. Ezreal then became the predicted late-game carry, with Morttheus supplying six of RED’s nine kills. RED finished with 59.7k to 53.0k gold and 1 barons to 0: a comeback that exposed the difference between gaining an edge and defending it.

Game 2 — The Pivot

Fluxo W7M entered Game 2 with another model advantage, this time 51%, yet RED immediately proved Game 1 was not an isolated escape. STEPZ’s Naafiri took command of the jungle, and Fuuu turned Syndra into the burst threat that made Fluxo’s poke composition unsafe.

Fluxo did find lane signals through BAO’s Sivir at +249 GoldDiff@15 and cody’s Zoe at +200, but RED’s collective execution erased them. Morttheus finished 2/0/8 on Jhin despite sitting at -249 at 15 minutes. The live draft edge again failed to translate; RED’s map play did, producing a far cleaner 15-4 closing win.

Aftermath

The sweep confirmed the pre-match read, but it also refined it. RED did not win because every lane led from minute one; they won because STEPZ made losing positions playable and gave Morttheus and Fuuu clear windows to carry. Fluxo’s Vi and lane advantages created openings, yet RED repeatedly turned the next objective and teamfight into their own terrain.

Polymarket Trajectory

The market began with RED Canids as a modest 57% series favorite, a reasonable reflection of the pre-match expectation that their jungle-bot identity would hold up better over a BAO It correctly recognized RED as the stronger overall side, and Game 1’s draft-close support for RED reinforced that view before the comeback was complete. The major adjustment arrived after that opener, when RED rose to 80% for the series, reflecting not merely a one-game lead but the way they had survived Fluxo’s best early script. The market got the match winners right at draft close in both games, but the live draft models missed the more important signal: Fluxo could draft early pressure, while RED possessed the roster coordination to convert chaos into control.

Series Stats

GameWinnerDurationKillsSeries MVP Highlight
Game 1RED Canids29:44RED Canids 9 – Fluxo W7M 6STEPZJarvan IV, 0/1/9
Game 2RED Canids29:22RED Canids 15 – Fluxo W7M 4STEPZNaafiri, 4/1/6

FAQ

Q: Why did RED Canids win the series against Fluxo W7M

RED Canids converted superior jungle coordination into two wins, with STEPZ following his Game 1 0/1/9 with a +1056 GoldDiff@15 Game 2 performance.

Q: Why was Jarvan IV decisive for RED Canids?

STEPZ’s Jarvan IV neutralized Fluxo’s early Vi tempo and helped RED overturn a +1679 gold@15 deficit before closing Game 1.

*Odds via Polymarket, 2026-08-23 23:04 UTC.*