Reeker's Azir Commands Berlin's Game 3 Win
Reeker's Azir and Habubu's Qiyana powered Berlin International Gaming past E WIE EINFACH E-SPORTS in Prime Leag Game 3.
E WIE EINFACH E-SPORTS 22% vs BIG 78%
Top players by damage
TL;DR: With the series tied and the spot to close it out on the line, Reeker turned Azir into the voice of Game 3, finishing 8/2/13 as Berlin International Gaming crushed E WIE EINFACH E-SPORTS. The real break came from Habubu's Qiyana, whose early jungle lead and map control helped Berlin stack 4 dragons, build a 13k gold edge, and end the series exactly the way a favorite should.
Key Takeaways
- Habubu on Qiyana blew open the map with a +1806 GoldDiff@15 and a 10/3/8 line, giving Berlin International Gaming the early tempo that E WIE EINFACH E-SPORTS never recovered from.
- Reeker's Azir posted 8/2/13 with 72% kill participation, which mattered because every mid-game fight seemed to stabilize around his spacing and damage.
- Berlin International Gaming finished up 29-19 in kills, 11-2 in towers, and 4-1 in dragons, the clearest proof that this was not a close late steal but a full-map snowball across 37:50.
Building the Lead
This deciding map started with real stakes: after Berlin International Gaming took Game 1 and E WIE EINFACH E-SPORTS answered in Game 2, the last game would decide the series. That is why the pre-game question matters so much now. The live draft model leaned 53% toward E WIE EINFACH E-SPORTS, but that edge never materialized on the Rift. Instead, Berlin played the game that the draft notes warned about: slower, cleaner control from solo lanes and a much safer scaling backbone once the first skirmishes settled.
The biggest reason was the jungle. Habubu's Qiyana did not just farm a lead; he changed the geometry of the map. By 15 minutes he was already up +1806 gold on Afroboi's Ambessa, and that gap kept turning every river fight into a Berlin-favored setup. When E WIE wanted to force, the angles were already compromised. When they hesitated, Berlin took space, vision, and neutral control.
There were still moments where E WIE hinted at their win condition. Relative on Orianna finished 5/4/10, and noz2k Taliyah ended 3/3/11, so the backline had some answers in isolated exchanges. But the intended early-map pressure from the Taliyah-Pantheon pairing never truly spread across side lanes. Wildenbruch finished 0/10/10, and that tells the story of a support pick that kept being asked to start fights from behind.
The Numbers Tell the Story
Once the game moved into repeated objective contests, Reeker became the anchor. His Azir score line of 8/2/13 with a 10.5 KDA was more than efficient stat padding; it was the center of Berlin's decision-making. He absorbed pressure, punished oversteps, and made every follow-up cleaner for the rest of the lineup. In a podcast sense, you could hear the match slow down whenever he had room to set soldiers and speed back up the second Berlin saw an opening.
Top side added another layer. Irrelevant's Cassiopeia went 3/5/17 and held a +788 GoldDiff@15 over Vizicsacsi's K'Sante, giving Berlin yet another control mage that made frontal engage miserable. That mattered because E WIE's composition needed cleaner entrances than the game state allowed. Once those entrances failed, Berlin's double-control core kept turning retreats into extra kills.
And then the team stats made it undeniable. Berlin closed with 78.5k gold to 65.6k, took 11 towers to 2, and secured 4 dragons to 1 while matching E WIE's single Baron. That is the answer to the draft prediction: whatever theoretical edge E WIE had at 53%, it was erased by execution, jungle tempo, and much stronger objective sequencing.
The Final Push
By the closing stretch, the game no longer felt like a toss-up between two hot teams. It felt like the league leader reasserting hierarchy. Patrik's Jhin added 8/4/9, Kaiser on Leona piled up 27 assists, and every pick around mid lane opened another structure. Berlin did not need miracle mechanics to finish; they needed discipline, and they had plenty of it.
The last push fit the rest of the map. E WIE had only 2 towers all game, so once Berlin grouped with soul pressure and superior lanes, there was almost no room left to breathe. The final scoreboard read as a stomp because that is what it became: a 29-19 kill game shaped by superior jungle access, superior dragon control, and the calm authority of Reeker's mid lane.
Polymarket Market
The market read this game correctly by draft close. Berlin International Gaming sat at 70% for Game 3, and the server result justified that confidence even though one live draft model had briefly favored E WIE EINFACH E-SPORTS at 53%. What the game revealed is that a narrow draft edge means little if the required early skirmish pattern never arrives; Berlin's execution, especially through Habubu's jungle lead and Reeker's control in mid, was far more predictive than paper theory. The broader series market had already leaned Berlin at 61% before the day began, and this result closes the series 1-2, with the full series-market wrap-up belonging in the series recap.
Match Stats
| Player | Team | Champion | Role | K/D/A | GoldDiff@15 | DMG% |
|---|---|---|---|---|---|---|
| Patrik | Berlin International Gaming | Jhin | Bot | 8/4/9 | -189 | — |
| Habubu | Berlin International Gaming | Qiyana | Jungle | 10/3/8 | +1806 | — |
| Reeker | Berlin International Gaming | Azir | Mid | 8/2/13 | -145 | — |
| Kaiser | Berlin International Gaming | Leona | Support | 0/5/27 | +161 | — |
| Irrelevant | Berlin International Gaming | Cassiopeia | Top | 3/5/17 | +788 | — |
| noz2k | E WIE EINFACH E-SPORTS | Taliyah | Bot | 3/3/11 | +189 | — |
| Afroboi | E WIE EINFACH E-SPORTS | Ambessa | Jungle | 6/4/6 | -1806 | — |
| Relative | E WIE EINFACH E-SPORTS | Orianna | Mid | 5/4/10 | +145 | — |
| Wildenbruch | E WIE EINFACH E-SPORTS | Pantheon | Support | 0/10/10 | -161 | — |
| Vizicsacsi | E WIE EINFACH E-SPORTS | K'Sante | Top | 4/8/5 | -788 | — |
FAQ
Q: Did the draft advantage for E WIE EINFACH E-SPORTS actually show up in the game?
No. Even with the live draft model at 53% for E WIE, Berlin controlled the actual match through a +1806 jungle gap at 15, a 4-1 dragon edge, and an 11-2 tower lead.
Q: What was the key turning point in Berlin International Gaming's win?
The map really tipped when Habubu's Qiyana created early river control and let Berlin chain objectives around Reeker's 8/2/13 Azir. From there, E WIE never recovered enough space to play their engage game.
*Odds via Polymarket, 2026-07-21 20:09 UTC.*
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