Top Esports Defy the Odds to Reverse LPL Momentum
Top Esports stunned Invictus Gaming in 31:07, turning a 36% market chance into an LPL 2026 series-clinching Game 2 victory.


Top Esports overturned a 36% pre-game market chance through Zhuo's Karma and decisive top-side execution.
MVP
Zhuo's 1/1/8 Karma line and 9.0 KDA anchored Top Esports through the upset.
Verified predictions
- Invictus Gaming favored at 53% Pre-match
- Top Esports 43.5% vs Invictus Gaming 56.5% Pre-match
TL;DR: Needing a win to close the LPL 2026 Regional Finals, Top Esports overturned a 36% pre-game market chance and beat Invictus Gaming in 31:07. Zhuo’s Karma anchored the upset with a 9.0 KDA, while a stronger top-side finish turned a projected draft disadvantage into the series-clinching result.
Key Takeaways
- Top Esports won the kill race 14-8 and converted their fighting edge into 9 towers, proving execution mattered more than the pre-game projection.
- Zhuo posted a 1/1/8 line and a 9.0 KDA on Karma, providing the protection that held Top Esports together in every decisive exchange.
- ZUIAN delivered 7/2/3 on Olaf with 28.4% of team damage, overwhelming the side of the map Invictus Gaming expected Camille to control.
Early Game
Invictus Gaming entered after taking Game 1 and with the stronger early-game reputation, while the series preview had favored them 56.5% to 43.5%. Their composition had the familiar ingredients: Meiko’s Seraphine offered layered engage and protection, and Wei’s Maokai produced a busy 1/2/6 supporting line.
But Top Esports refused to let the game become the measured scaling contest the draft suggested. Tian’s Lee Sin finished 3/3/6, keeping pressure active long enough for his lanes to survive IG’s setup. The early prediction that Wei’s +440 GD@15 would dwarf Tian’s -204 never translated into this game’s available scoreboard.
The Turning Point
The pre-draft watchlist correctly identified Seraphine and Camille; both appeared, but neither delivered the predicted payoff. TheShy’s Camille fell to 1/6/2, unable to contain the Olaf counterpick that broke the expected matchup.
That opened the game for Creme’s flawless Ryze, whose 2/0/6 score and 27.1% damage share gave Top Esports a dependable mid-lane anchor. IG’s Yone supplied 27.4% of his team’s damage, but the 1/2/4 line showed how rarely the composition found a clean route into a winning fight.
Closing Out
Top Esports turned their fighting lead into a 60.3k to 54.4k gold finish, despite Invictus Gaming taking 3 dragons and 1 baron to their 2 dragons and 0 barons. The difference was map conversion: TES claimed 9 towers to 3, denying IG the room to use their objective advantages.
With Karma shielding the carries and Olaf forcing every response, Top Esports made the final push feel inevitable. The upset was not a narrow escape; it was a disciplined close against a composition expected to own the late game.
Polymarket Market
At draft close, Polymarket gave Invictus Gaming 64% and Top Esports only 36%, while the live draft model also leaned IG at 53%. Neither edge materialized. The market saw Ashe-Seraphine scaling, Maokai engage, and Camille’s theoretical answer to Olaf; it did not price in how completely TES could deny stable preparation and convert skirmishes into structures. The series pre-match market had also favored IG, 56% to 44%, so this result reversed rather than confirmed the original expectation. This result closes the series 3-1, with the full series-market wrap-up belonging in the series recap.
FAQ
Q: Why did the Seraphine pick not secure the game for Invictus Gaming?
Meiko recorded a strong 1/1/6 line, but Top Esports won 9 towers to 3 and never allowed IG’s teamfight setup to dictate the map.
Q: What made Top Esports’ upset so significant?
They won despite a 36% pre-game market chance, closing the kill score 14-8 and the series 3-1.
*Odds via Polymarket, 2026-09-17 14:42 UTC.*