LYON vs FlyQuest Game 2 Draft Analysis: Can Jayce Bot Break the Vi-Rell Engage?
An in-depth LCS Game 2 draft breakdown of LYON’s Jayce bot composition against FlyQuest’s Vi-Rell engage, Syndra burst, and Olaf pressure.
Compositions
LYON drafted an unconventional blue-side composition built around Jayce in the bot lane, with Berserker serving as the primary poke and siege threat rather than a traditional marksman. Viktor gives Saint dependable mid-lane scaling, while Dhokla’s Volibear and Armao’s Xin Zhao create a durable front line that can start fights or protect the back line. Isles on Shen is the crucial connector: Stand United can reinforce Jayce during a side-lane pressure sequence, save Viktor from a dive, or turn a skirmish around an objective.
FlyQuest answered with a far more direct engage composition. Gryffinn’s Vi and Cryogen’s Rell want to force access onto LYON’s carries, while Quad’s Syndra supplies immediate burst and pick potential from follow-up range. Gakgos on Olaf is the melee damage source who can run through crowd control once Ragnarok is active. Massu’s Sylas adds draft flexibility in practice, but in this game his value comes from skirmish damage and the chance to steal impactful ultimates such as Shen’s Stand United or Volibear’s Stormbringer.
The core contrast is clear: LYON wants controlled space and front-to-back setup, while FlyQuest wants to collapse quickly before Jayce and Viktor can repeatedly poke.
Key Picks
Berserker’s Jayce is the defining pick. In bot lane, Jayce can establish early lane priority and punish short-range opponents, but he does not provide the sustained late-fight damage of a conventional ADC. His positioning therefore has to be exceptionally disciplined against Vi-Rell engage. If Jayce gets to fire Shock Blasts before objectives, FlyQuest’s health bars can become too low to commit.
Isles’ Shen is LYON’s most important defensive answer. His taunt can interrupt Olaf’s pathing, peel Vi after Assault and Battery lands, and create counter-gank angles across the map. Shen also lets LYON play a more aggressive split-push or side-lane setup without abandoning Berserker.
For FlyQuest, Gryffinn’s Vi is the cleanest way to bypass LYON’s front line. Assault and Battery can lock down Jayce or Viktor, creating a simple engage signal for Rell and Syndra. Quad’s Syndra must capitalize instantly; if her burst fails to remove a target, LYON’s shields, taunts, and sustained zone control can reverse the fight.
Draft Edge
LYON have more layered defensive tools and stronger poke around neutral objectives. Viktor’s area control, Jayce’s artillery, Shen’s global coverage, and Xin Zhao’s ultimate can all make a direct engage expensive. Volibear also gives LYON reliable dive pressure against FlyQuest’s relatively fragile back line.
However, FlyQuest’s draft is easier to execute. Vi and Rell offer unmistakable engage patterns, Syndra punishes isolated targets, and Olaf can become impossible to peel once he reaches the carries. The draft edge depends on setup: LYON are favored when they arrive first to objectives and establish vision; FlyQuest are favored when they find flanks or force fights in narrow corridors.
Prediction
FlyQuest’s engage gives them a dangerous path to snowball, especially if Vi repeatedly targets Berserker. Still, LYON’s composition has the better tools for denying a straightforward dive and controlling the approach to dragons and Baron. If Jayce avoids the first engage and Viktor has time to layer damage, LYON should win extended objective fights.
Prediction: LYON win if they maintain vision control and keep Berserker protected; FlyQuest win if Vi-Rell consistently reach the back line before poke can soften them.