LØS vs FURIA Game 2 Draft Analysis: Yunara and Viktor Face FURIA’s Engage
A breakdown of the LØS and FURIA Game 2 drafts, from LØS’s scaling and protection to FURIA’s engage tools and early-game pressure.


Compositions
LØS drafted a blue-side composition built around scaling, ranged damage, and protection. Zest’s Jayce and Feisty’s Viktor give the team powerful lane control and poke, while Duduhh’s Yunara offers a late-game carry threat. Curse’s Maokai supplies reliable engage and frontline presence, and Ackerman’s Lulu can keep a priority target alive through FURIA’s first burst.
The shape of this composition is clear: control space before a fight, soften opponents with poke, then let Yunara and Viktor deal sustained damage from behind Maokai. Lulu adds valuable tools against dives, but LØS still needs time and room to scale. If FURIA reaches the back line before LØS can establish that space, the carries may struggle to contribute.
FURIA’s draft is more direct. Ayu’s Kalista and Tatu’s Trundle can pressure early skirmishes, while Tutsz’s Syndra brings burst and pick threat. Guigo’s Sion provides a durable frontline and a way to start fights, with JoJo’s Renata Glasc adding counter-engage and follow-up. This is a composition that can contest early objectives and punish isolated targets, but it needs to coordinate its initiation rather than allowing LØS to freely poke.
Key Picks
Maokai is LØS’s most dependable way to begin a fight. His engage can create the opening for Viktor’s damage and Yunara’s follow-up, while his frontline helps protect a composition whose strongest damage comes from its carries. Curse’s timing matters: a rushed engage could leave LØS’s back line exposed, while waiting too long could let FURIA take control of the objective area.
On FURIA’s side, Kalista is a key early pressure point. Her pairing with Renata can make bot-lane fights dangerous, and her ultimate gives the team another way to reposition or initiate. Trundle complements that plan by challenging a frontline champion such as Maokai or Sion. Syndra, meanwhile, makes poor positioning especially costly with her burst and pick potential.
The top-lane matchup also changes how each team can approach fights. Jayce can help LØS control distance and apply poke, while Sion gives FURIA a sturdier first line and a more forceful way into the fight. LØS wants to make that approach predictable; FURIA wants to close the gap before Viktor and Jayce can wear its players down.
Draft Edge
The central tension is FURIA’s early pressure against LØS’s scaling and range. FURIA has several ways to start fights and a strong toolkit for catching a target, but LØS has enough protection and poke to make an unprepared engage costly. The team that dictates where the fight happens should gain the clearest advantage.
LØS’s draft looks more comfortable around controlled objective setups, where Maokai can threaten an engage and Viktor can shape the approach with zone control. FURIA has the tools to disrupt those setups: Kalista and Trundle can contest space, Syndra can punish a carry who steps forward, and Sion can force a commitment. However, if FURIA falls behind in tempo, its initiation may run into Lulu’s protection and LØS’s ranged damage.
Prediction
The draft edge is slight for LØS if the game reaches structured mid-to-late fights. Its range, scaling, and Lulu’s protection give it a coherent plan for defending space and enabling Yunara. FURIA has the more immediate threat in early skirmishes and can take control if Kalista and Trundle help it create a lead.
The deciding factor is likely to be whether FURIA can engage on favorable terms before LØS establishes its formation. If it can, Syndra’s burst and the frontline pressure can overwhelm the carries. If LØS keeps the fight at range, its damage profile should become harder to answer as the game progresses.