LØS 3-1 FURIA — CBLOL 2026 Results & Stats
LØS beat FURIA 3-1 in CBLOL 2026. Full series recap: drafts, gold timelines, player stats and odds history.


Market path
Higher = better for LØS
Never fell below 81%; closed out 3-1.
- G1 draftwon79%
- G2 draftwon67%
- G3 draftlost69%
- G4 draftwon67%
TL;DR: LØS won the series 3-1 over FURIA because Feisty became the stable center of every winning script, averaging a 6.6 KDA across Ryze, Orianna, and Aurora. FURIA’s Game 3 surge proved the matchup was volatile, but LØS repeatedly rebuilt control around its mid-jungle structure.
LØS’s 3-1 CBLOL 2026 Season Split 2 Playoffs victory was a statement of resilience rather than a clean march. FURIA found one explosive answer, yet Feisty and LØS consistently bent the series back toward their preferred pace.
Key Takeaways
- Feisty was the series MVP: after his 5/2/5 Ryze opener, he delivered 3/1/9 on Orianna with +1466 GoldDiff@15, then helped stabilize the close on Hwei at 2/0/6.
- The decisive swing came in Game 2, when Curse’s Vi posted 4/1/5 and a 9.00 KDA beside Feisty’s Orianna, turning a 13-6 win into a commanding 2-0 series lead.
- LØS won the series 3-1 despite FURIA’s 24-7 Game 3 demolition; the other three games went to LØS, including a tense 16-16 Game 1 and a crushing 13-3 Game 4.
Before the Series
The pre-match case for LØS centered on Feisty’s 10.0 KDA and +821 GD@15, even as FURIA arrived with a 22W-8L (73.3%) record and five straight series wins. The early 74.5% LØS prediction captured the eventual winner, though the market timeline’s 80% pre-match price better reflected how firmly LØS were expected to control the series.
Pre-draft analysis also identified Orianna, Vi, Jarvan IV, Pantheon, and Rumble as series-shaping champions. That call largely held: Jarvan IV created Game 1’s fight corridors, Orianna and Vi owned Game 2, Pantheon failed to rescue Game 3, and Rumble gave LØS the Game 4 platform. The lone caveat was that prediction alone did not guarantee execution.
Game 1 — Setting the Tone
Game 1 lasted 40:54 and ended with kills even at LØS 16 – FURIA 16, yet LØS found the result that mattered. FURIA’s lanes looked dangerous: Guigo built +1624 GoldDiff@15 on Olaf, while Tutsz added +540 on Annie. But Curse’s Jarvan IV finished 1/4/14, fulfilling the pre-draft expectation by enabling LØS’s scaling carries rather than chasing personal glory.
Feisty absorbed a -540 GoldDiff@15 deficit on Ryze and still finished 5/2/5. That was the first proof that FURIA could win early space without breaking LØS’s composure. The live draft model’s 50% edge for LØS translated, as did the 79% LØS market favorite status at draft close.
Game 2 — The Pivot
Game 2, a 27:26 LØS win with kills LØS 13 – FURIA 6, transformed a competitive series into an elimination crisis for FURIA. Zest’s Jayce supplied +1170 GoldDiff@15 poke pressure, but the central pairing was unmistakable: Feisty’s Orianna and Curse’s Vi gave LØS both control and engage.
The pre-draft prediction on Orianna and Vi was fully validated. Feisty’s 3/1/9 and Curse’s 4/1/5 punished a FURIA composition that had tools in Maokai, Kalista, and Renata Glasc, but could not find cleaner fights. The model again gave LØS 50%, and LØS again converted it; the draft-close market also correctly favored them at 66%.
Game 3 — The Climax
FURIA’s answer was emphatic. In 30:02, it won kills FURIA 24 – LØS 7, claimed 4 dragons to 0, 1 barons to 0, and 10 towers to 2, ending with 67.5k to 51.8k gold. Shini’s Xin Zhao created the jungle imbalance, while Tutsz’s flawless 8/0/9 Twisted Fate turned map pressure into relentless picks.
This was where the Pantheon prediction failed. Curse finished 1/5/4 and -914 GoldDiff@15, unable to produce the repeated ganks LØS needed. FURIA’s 53% live draft edge correctly translated to the Rift, even though the 68% LØS draft-close market favorite status made the result a clear upset.
Aftermath
LØS did not let Game 3 become a reversal. In Game 4, completed in 31:43, LØS won kills LØS 13 – FURIA 3 as Zest’s Rumble delivered the forecasted lane pressure with +1008 GoldDiff@15. Duduhh then converted that room into a 7/1/4 Kaisa performance and an 11.00 KDA.
FURIA drafted Poppy and Viktor for anti-engage and scaling, but Curse’s Wukong went 1/0/9, repeatedly opening the map. The live draft model favored FURIA at 51%, so Game 4 was the series’ sharpest model miss: LØS’s superior execution overrode the projected edge.
Polymarket Trajectory
Polymarket began with LØS as an 80% series favorite, a broad judgment ultimately justified by the 3-1 result. The first two LØS wins pushed confidence sharply upward, because the market saw the same pattern the games showed: FURIA could create lane advantages, but LØS had more reliable fight construction through Feisty and Curse. Game 3 exposed the market’s blind spot. LØS entered that draft as a 68% favorite, but FURIA’s jungle-and-global-pressure setup produced a complete reversal. The market recovered after that upset, restoring LØS to 88% for the series before Game 4. Its overall read was right, but the warning sign was visible earlier: when FURIA could free Shini and Tutsz, its tempo could overwhelm even LØS’s scaling.
Series Stats
| Game | Winner | Duration | Kills | Series MVP Highlight |
|---|---|---|---|---|
| 1 | LØS | 40:54 | LØS 16 – FURIA 16 | Feisty Ryze 5/2/5 |
| 2 | LØS | 27:26 | LØS 13 – FURIA 6 | Feisty Orianna 3/1/9 |
| 3 | FURIA | 30:02 | LØS 7 – FURIA 24 | Tutsz Twisted Fate 8/0/9 |
| 4 | LØS | 31:43 | LØS 13 – FURIA 3 | Zest Rumble +1008 GoldDiff@15 |
FAQ
Q: Why did LØS win the series 3-1 over FURIA?
LØS had a dependable mid-jungle core in its three wins, highlighted by Feisty’s 3/1/9 Orianna and Curse’s 4/1/5 Vi in Game 2.
Q: How could FURIA have changed the series?
FURIA needed to reproduce Game 3’s jungle control, where Shini gained +914 GoldDiff@15 and the team won 4 dragons to 0.
*Odds via Polymarket, 2026-09-12 20:06 UTC.*