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LØS 3-1 FURIA — CBLOL 2026 Results & Stats

By Draftlol Analysis Desk4 min read

LØS beat FURIA 3-1 in CBLOL 2026. Full series recap: drafts, gold timelines, player stats and odds history.

SERIESCBLOLSplit 2 PlayoffsBo5
LØS
LøsWinner
31
FURIA
Furia
G1Løs40:54
G2Løs27:26
G3Furia30:02
G4Løs31:43

Market path

Higher = better for LØS

LØSwins
50%preG1G2G3
FURIAwins
81%before G1
86%after G1
88%after G3

Never fell below 81%; closed out 3-1.

Series marketGame draft
  • G1 draftwon79%
  • G2 draftwon67%
  • G3 draftlost69%
  • G4 draftwon67%
Final score:3-1

TL;DR: LØS won the series 3-1 over FURIA because Feisty became the stable center of every winning script, averaging a 6.6 KDA across Ryze, Orianna, and Aurora. FURIA’s Game 3 surge proved the matchup was volatile, but LØS repeatedly rebuilt control around its mid-jungle structure.

LØS’s 3-1 CBLOL 2026 Season Split 2 Playoffs victory was a statement of resilience rather than a clean march. FURIA found one explosive answer, yet Feisty and LØS consistently bent the series back toward their preferred pace.

Key Takeaways

  • Feisty was the series MVP: after his 5/2/5 Ryze opener, he delivered 3/1/9 on Orianna with +1466 GoldDiff@15, then helped stabilize the close on Hwei at 2/0/6.
  • The decisive swing came in Game 2, when Curse’s Vi posted 4/1/5 and a 9.00 KDA beside Feisty’s Orianna, turning a 13-6 win into a commanding 2-0 series lead.
  • LØS won the series 3-1 despite FURIA’s 24-7 Game 3 demolition; the other three games went to LØS, including a tense 16-16 Game 1 and a crushing 13-3 Game 4.

Before the Series

The pre-match case for LØS centered on Feisty’s 10.0 KDA and +821 GD@15, even as FURIA arrived with a 22W-8L (73.3%) record and five straight series wins. The early 74.5% LØS prediction captured the eventual winner, though the market timeline’s 80% pre-match price better reflected how firmly LØS were expected to control the series.

Pre-draft analysis also identified Orianna, Vi, Jarvan IV, Pantheon, and Rumble as series-shaping champions. That call largely held: Jarvan IV created Game 1’s fight corridors, Orianna and Vi owned Game 2, Pantheon failed to rescue Game 3, and Rumble gave LØS the Game 4 platform. The lone caveat was that prediction alone did not guarantee execution.

Game 1 — Setting the Tone

Game 1 lasted 40:54 and ended with kills even at LØS 16 – FURIA 16, yet LØS found the result that mattered. FURIA’s lanes looked dangerous: Guigo built +1624 GoldDiff@15 on Olaf, while Tutsz added +540 on Annie. But Curse’s Jarvan IV finished 1/4/14, fulfilling the pre-draft expectation by enabling LØS’s scaling carries rather than chasing personal glory.

Feisty absorbed a -540 GoldDiff@15 deficit on Ryze and still finished 5/2/5. That was the first proof that FURIA could win early space without breaking LØS’s composure. The live draft model’s 50% edge for LØS translated, as did the 79% LØS market favorite status at draft close.

Game 2 — The Pivot

Game 2, a 27:26 LØS win with kills LØS 13 – FURIA 6, transformed a competitive series into an elimination crisis for FURIA. Zest’s Jayce supplied +1170 GoldDiff@15 poke pressure, but the central pairing was unmistakable: Feisty’s Orianna and Curse’s Vi gave LØS both control and engage.

The pre-draft prediction on Orianna and Vi was fully validated. Feisty’s 3/1/9 and Curse’s 4/1/5 punished a FURIA composition that had tools in Maokai, Kalista, and Renata Glasc, but could not find cleaner fights. The model again gave LØS 50%, and LØS again converted it; the draft-close market also correctly favored them at 66%.

Game 3 — The Climax

FURIA’s answer was emphatic. In 30:02, it won kills FURIA 24 – LØS 7, claimed 4 dragons to 0, 1 barons to 0, and 10 towers to 2, ending with 67.5k to 51.8k gold. Shini’s Xin Zhao created the jungle imbalance, while Tutsz’s flawless 8/0/9 Twisted Fate turned map pressure into relentless picks.

This was where the Pantheon prediction failed. Curse finished 1/5/4 and -914 GoldDiff@15, unable to produce the repeated ganks LØS needed. FURIA’s 53% live draft edge correctly translated to the Rift, even though the 68% LØS draft-close market favorite status made the result a clear upset.

Aftermath

LØS did not let Game 3 become a reversal. In Game 4, completed in 31:43, LØS won kills LØS 13 – FURIA 3 as Zest’s Rumble delivered the forecasted lane pressure with +1008 GoldDiff@15. Duduhh then converted that room into a 7/1/4 Kaisa performance and an 11.00 KDA.

FURIA drafted Poppy and Viktor for anti-engage and scaling, but Curse’s Wukong went 1/0/9, repeatedly opening the map. The live draft model favored FURIA at 51%, so Game 4 was the series’ sharpest model miss: LØS’s superior execution overrode the projected edge.

Polymarket Trajectory

Polymarket began with LØS as an 80% series favorite, a broad judgment ultimately justified by the 3-1 result. The first two LØS wins pushed confidence sharply upward, because the market saw the same pattern the games showed: FURIA could create lane advantages, but LØS had more reliable fight construction through Feisty and Curse. Game 3 exposed the market’s blind spot. LØS entered that draft as a 68% favorite, but FURIA’s jungle-and-global-pressure setup produced a complete reversal. The market recovered after that upset, restoring LØS to 88% for the series before Game 4. Its overall read was right, but the warning sign was visible earlier: when FURIA could free Shini and Tutsz, its tempo could overwhelm even LØS’s scaling.

Series Stats

GameWinnerDurationKillsSeries MVP Highlight
1LØS40:54LØS 16 – FURIA 16Feisty Ryze 5/2/5
2LØS27:26LØS 13 – FURIA 6Feisty Orianna 3/1/9
3FURIA30:02LØS 7 – FURIA 24Tutsz Twisted Fate 8/0/9
4LØS31:43LØS 13 – FURIA 3Zest Rumble +1008 GoldDiff@15

FAQ

Q: Why did LØS win the series 3-1 over FURIA?

LØS had a dependable mid-jungle core in its three wins, highlighted by Feisty’s 3/1/9 Orianna and Curse’s 4/1/5 Vi in Game 2.

Q: How could FURIA have changed the series?

FURIA needed to reproduce Game 3’s jungle control, where Shini gained +914 GoldDiff@15 and the team won 4 dragons to 0.

*Odds via Polymarket, 2026-09-12 20:06 UTC.*