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Game 3

RAMES and Vi Secure Decisive Victory for SU Esports

SU Esports clinches the series against PCIFIC Esports in a 20-minute clash, utilizing superior objective control and jungle pressure in TCL 2026.

PCIFIC EsportsPcific Esports
Game 337:09TCLPatch 26.08
SU EsportsSu EsportsWinner
19Kills14
66.1KGold66.1K
1Drag4
3Torres7
Polymarket

El mercado favorecía a SU Esports con 50% y ganó como se esperaba

Pcific Esports 50.0%·Su Esports 50.0%·Vol: $60K

Top players by damage

Caitlyn
BotVespa
1/3/232.4% dmg
Yunara
BotNawa
1/1/326.7% dmg
Lissandra
MidSecrett
1/2/024.6% dmg

The tension was palpable as the third and final game of this TCL 2026 showdown began, with the entire series riding on a single match. With the series tied 1-1, both PCIFIC Esports and SU Esports entered the rift knowing that whoever blinked first would lose everything.

Key Takeaways

* SU Esports secured 2 dragons to establish early objective control and stifle the enemy scaling. * PCIFIC Esports suffered a devastating blow by failing to destroy even 0 towers throughout the entire match. * RAMES utilized Vi to help his team maintain a narrow 300 gold lead, effectively neutralizing the enemy jungle.

Early Game

As predicted, the slight 51% draft advantage for SU Esports materialized through superior jungle and mid-lane pressure. RAMES, playing Vi, was able to disrupt the early pathing of stalken's Naafiri, preventing the blue side from establishing any significant rhythm. While Aytekn's Ornn attempted to provide a sturdy frontline, the utility of the red side's composition began to dictate the flow of the lane skirmishes.

The Turning Point

The momentum shifted decisively when the red side secured their 2 dragons, effectively neutralizing the late-game scaling of the blue side. Although FireAscept's Leblanc possessed the burst to disrupt fights, the presence of Secrett on Lissandra provided too much crowd control to overcome. This control allowed the opposition to push through the lanes, slowly chipping away at the enemy's defenses.

Closing Out

By the 20:00 mark, the game was essentially over. SU Esports had managed to take 3 towers, leaving PCIFIC Esports with a devastating 0 towers on their side of the map. Despite the blue side managing to secure 8 kills compared to the mere 4 kills of their opponents, they simply couldn't translate that aggression into map pressure or gold. The final gold difference was a razor-thin 300 gold in favor of the victors, but the objective control was the true differentiator.

Match Stats

PlayerTeamChampionRoleK/D/AGoldDiff@15DMG%
NawaPCIFIC EsportsYunaraBotNone/None/None
stalkenPCIFC EsportsNaafronJungleNone/None/None
FireAsceptPCIFIC EsportsLeblancMidNone/None/None
BeplushPCIFIC EsportsLuluSupportNone/None/None
AyteknPCIFIC EsportsOrnnTopNone/None/None
VespaSU EsportsCaitlynBotNone/None/None
RAMESSU EsportsViJungleNone/None/None
SecrettSU EsportsLissandraMidNone/None/None
SenecaSU EsportsKarmaSupportNone/None/None
LeksSU EsportsRenektonTopNone/None/None

FAQ

Q: Did the draft advantage for SU Esports hold up? A: Yes, the 51% advantage materialized as the jungle and mid lane matchups allowed the red side to control the map.

Q: How did the objective control impact the outcome?

SU Esports' ability to secure 2 dragons prevented PCIFIC Esports from scaling into the late game.