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Game 2

Dplus Kia Ends FURIA's EWC Run With Ruthless Game 2

By Draftlol Analysis Desk

Dplus Kia swept FURIA at EWC 2026 with a crushing 27:55 Game 2, powered by Lucid's Naafiri, a 16k gold lead, and total objective control.

FURIAFuria
Game 227:55Esports World CupPatch 26.13
Dplus KiaDplus KIAWinner
3Kills17
45.4KGold61.1K
0Drag3
1Torres11
Polymarket

FURIA Esports 16% vs Dplus KIA 84%

Furia 16.5%·Dplus KIA 83.5%·Vol: $621K

Top players by damage

Yorick
TopGuigo
3/4/032.1% dmg8.8 CS/m
Ezreal
BotAyu
0/1/029.5% dmg10.2 CS/m
Naafiri
JungleLucid
6/0/828.7% dmg8.6 CS/m

TL;DR: Facing elimination, FURIA needed a reset after Game 1, but Dplus Kia slammed the door shut in 27:55. The Korean side snowballed to a 16k gold lead, owned objectives 3-0 in dragons, and rode Lucid's Naafiri and a 14.0 KDA performance to a clean series-clinching win.

Key Takeaways

  • Dplus Kia turned a 17-3 kill score into a brutal map takeover, and that gap mattered because it let them finish with 11 towers to 1 and never give FURIA room to scale.
  • Lucid's Naafiri posted 6/0/8 with 28.7% damage, the clearest sign that Dplus Kia's jungle pressure was the engine of the entire stomp.
  • FURIA ended with 0 dragons, 0 barons, and only 45.4k gold against 61.1k, showing how completely Dplus Kia controlled every meaningful objective on Patch 26.13.

Building the Lead

With the series already leaning their way after Game 1, Dplus Kia entered Game 2 playing like a team that wanted no extra minutes on stage. From the opening phase, they dictated the pace, and once the first skirmishes broke in their favor, the game started to feel less like a contest and more like a countdown.

The biggest early tone-setter was Lucid on Naafiri, whose 6/0/8 line captured just how cleanly he attacked every opening. He was not only finishing plays but also forcing FURIA's movements, punishing attempts to contest vision and making every lane feel narrower. When a jungler can pressure that hard without giving anything back, the whole map bends around him.

That pressure gave room to the solo lanes as well. Siwoo's Jayce delivered a sharp 5/2/3, constantly threatening side lanes and adding ranged poke before fights could even begin. In the middle of the map, ShowMaker on Orianna quietly stitched everything together with 1/0/5 and 25.0% of his team's damage, the kind of stat line that says control without chaos.

FURIA had a few isolated punches, especially through Guigo's Yorick, who accounted for all 3 of his team's kills at 3/4/0 while dealing 32.1% damage. But those moments never became momentum. Every time the Brazilian side looked for a foothold, Dplus Kia answered with better spacing, faster rotations, or another clean objective setup.

The Numbers Tell the Story

By the end, the stat sheet read like total command. Dplus Kia finished with 61.1k gold to 45.4k, a massive 16k gold lead in under 28 minutes. That is not just winning lanes; that is winning waves, vision, neutral setups, and the right to start every fight on your own terms.

Objective control made the story even harsher. Dplus Kia secured 3 dragons to 0, claimed 1 baron to 0, and crushed 11 towers to 1. For a team like FURIA, which needed tempo and space to find creative engages, losing every major landmark on the map meant they were always responding instead of creating.

The bottom side also reflected the difference in execution. Smash piloted Taliyah to 5/1/8, adding 16.3% damage and helping convert jungle pressure into kills that stuck. Beside him, Career on Shen went 0/0/13, a support scoreline that screams reliability: no deaths, constant presence, and perfect timing whenever Dplus Kia wanted to turn a skirmish into a collapse.

On the other side, FURIA's carries never got the platform they needed. Ayu's Ezreal dealt 29.5% of the team's damage, but the 0/1/0 score showed how rarely he could play forward. The jungle role suffered even more; Tatu finished 0/5/0 on Vi, and when that engage tool falls behind, every initiation becomes a risk instead of a threat.

The Final Push

Once Dplus Kia had the map cracked open, the ending came quickly. With dragon control secured, Baron in hand, and outer defenses already gone, they pushed FURIA into a shrinking pocket of territory. The game clock stopped at 27:55, but the real finish had started several minutes earlier, when the gold gap and tower count made comeback angles disappear.

What stood out in the closing sequence was how disciplined the winners remained. They did not overchase. They did not hand over shutdowns. They simply kept stacking pressure until FURIA had to defend from too many directions at once. That is why a 17-3 kill score can feel even more lopsided than it looks: the losing side is not just dying, it is being denied options.

For EWC 2026, this 2-0 sends Dplus Kia forward with momentum and a clear identity. They looked decisive, fast, and coordinated across every role. For FURIA, the series ends here, and Game 2 will sting most because the gap was visible in every category that matters in League of Legends: kills, gold, towers, dragons, Baron, and control.

Match Stats

PlayerTeamChampionRoleK/D/AGoldDiff@15DMG%
SmashDplus KiaTaliyahBot5/1/816.3%
LucidDplus KiaNaafiriJungle6/0/828.7%
ShowMakerDplus KiaOriannaMid1/0/525.0%
CareerDplus KiaShenSupport0/0/137.5%
SiwooDplus KiaJayceTop5/2/322.4%
AyuFURIAEzrealBot0/1/029.5%
TatuFURIAViJungle0/5/010.3%
TutszFURIAGalioMid0/1/116.9%
JoJoFURIABardSupport0/6/211.2%
GuigoFURIAYorickTop3/4/032.1%

FAQ

Q: Why was Lucid's Naafiri the defining pick of Game 2?

Lucid finished 6/0/8 with 28.7% damage and never died, giving Dplus Kia the reliable engage and snowball pressure that broke FURIA's map apart.

Q: Did FURIA ever have a realistic route back into the game?

Not once Dplus Kia stacked objectives; the winners led 3-0 in dragons, 1-0 in barons, and 11-1 in towers, which left FURIA without the space to set up a comeback.