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NRG vs Conviction Game 2 Draft Analysis: Scaling Firepower Meets Dive

By Draftlol Analysis Desk

NRG’s Gangplank, Shyvana and Yunara scaling composition faces Conviction’s Nocturne-Nautilus dive in NACL Game 2.

NRGNrg
Live Draft Analysis
50%·50%
FULL
ConvictionConviction
Zamudo
Zamudo
VS GLB
GLOBAL
VS North American Challengers League
North American Challengers League
Gangplank
Gangplank
topTOP
Gnar
Gnar
Sniper
Sniper
GLOBAL
VS GLB
North American Challengers League
VS North American Challengers League
Kisno
Kisno
VS GLB
GLOBAL
VS North American Challengers League
North American Challengers League
Shyvana
Shyvana
jungleJGL
Nocturne
Nocturne
Tomio
Tomio
GLOBAL
VS GLB
North American Challengers League
VS North American Challengers League
Phymini
Phymini
VS GLB
GLOBAL
VS North American Challengers League
North American Challengers League
Annie
Annie
midMID
Syndra
Syndra
Insanity
Insanity
GLOBAL
VS GLB
North American Challengers League
VS North American Challengers League
Sushee
Sushee
VS GLB
GLOBAL
VS North American Challengers League
North American Challengers League
Yunara
Yunara
bottomBOT
Jinx
Jinx
Cody Sun
Cody Sun
GLOBAL
VS GLB
North American Challengers League
VS North American Challengers League
Spica
Spica
VS GLB
GLOBAL
VS North American Challengers League
North American Challengers League
Lulu
Lulu
supportSUP
Nautilus
Nautilus
Zyko
Zyko
GLOBAL
VS GLB
North American Challengers League
VS North American Challengers League
Nrg 50%50% Conviction
Polymarketmarket probability · NRG · Conviction
Seriesnow
100%·0%

Compositions

NRG assembled a composition built around scaling damage, protection and front-to-back teamfighting. Gangplank gives Zamudo a threatening side-lane win condition while providing Cannon Barrage to influence fights from range. Kisno’s Shyvana is a relatively greedy jungle pick, but one that becomes a devastating dragon-form engage threat once she reaches her core items. Phymini’s Annie supplies the reliable lockdown that Shyvana otherwise lacks, while Spica’s Lulu can turn either Yunara or Shyvana into an unstoppable late-game carry.

Sushee’s Yunara is the central sustained-damage source. With Lulu shielding, peeling and granting movement speed, Yunara should have room to attack through extended fights rather than needing to find immediate burst windows. NRG’s ideal setup is patient: absorb Conviction’s first engage, use Annie and Gangplank to control the entry, then let Yunara clean up.

Conviction drafted a much more direct pick-and-dive composition. Tomio’s Nocturne can deny vision and create instant access to NRG’s back line, especially when Zyko’s Nautilus has already found a hook or ultimate target. Cody Sun’s Jinx offers enormous reset potential, while Insanity’s Syndra provides the burst and poke needed to soften targets before the committed engage.

Sniper’s Gnar is the critical bridge between these styles. Mini Gnar can pressure Gangplank in lane and threaten a split-push, but Mega Gnar gives Conviction the layered crowd control needed to keep NRG’s carries from escaping Nocturne’s dive.

Key Picks

Lulu is arguably NRG’s most important pick. Conviction has several ways to reach Yunara, but Lulu’s polymorph, shields and ultimate can punish a Nocturne who dives too deep. The pick also raises Shyvana’s engage ceiling: a Lulu-boosted dragon can force Conviction to scatter before Jinx can safely begin firing.

For Conviction, Nocturne is the draft’s highest-leverage champion. NRG’s carries are immobile enough that a well-timed Paranoia can bypass Gangplank poke and force a chaotic fight. However, Nocturne must choose his target carefully. Diving Yunara through Lulu cooldowns can hand NRG the exact extended fight it wants.

Annie gives NRG unusually clean counter-engage. If Nautilus or Nocturne commits without Gnar nearby, Tibbers can immediately lock down the divers and create a corridor for Yunara’s damage. Insanity’s Syndra must therefore respect Annie’s flash threat and avoid becoming an easy pick before major objectives.

Draft Edge

Conviction have the stronger early playmaking tools. Nautilus and Nocturne can roam, pressure vision and repeatedly test NRG before Shyvana and Yunara reach their strongest states. Syndra also gives Conviction valuable mid priority if Annie cannot find proactive angles.

Still, NRG own the more forgiving late-game structure. Their damage is diversified across Gangplank, Shyvana, Annie and Yunara, and Lulu makes their primary carry considerably harder to remove. Conviction need a clean engage chain; NRG can win a messier fight simply by surviving the opening burst.

Prediction

The draft edge leans NRG if the game reaches stable objective fights. Conviction should look to snowball through Nocturne ultimates, Nautilus picks and Gnar flanks before Yunara becomes protected enough to free-fire. If NRG maintain vision discipline and save Annie’s crowd control for the dive, their scaling composition should outlast Conviction’s first engage and take control of the later teamfights.