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NRG vs CCG Esports Game 2 Draft Analysis: Ziggs-Pyke Tempo vs Ezreal-Wukong Counterfight

By Draftlol Analysis Desk

A deep draft breakdown of NRG vs CCG Esports Game 2 in the North American Challengers League, including compositions, priority picks, draft edge, and prediction.

NRGNrg
Live Draft Analysis
50%·50%
PICKS
Ccg EsportsCCG Esports
Zamudo
Zamudo
VS GLB
GLOBAL
VS North American Challengers League
North American Challengers League
Olaf
Olaf
topTOP
Gragas
Gragas
Fiji
Fiji
GLOBAL
VS GLB
North American Challengers League
VS North American Challengers League
Kisno
Kisno
VS GLB
GLOBAL
VS North American Challengers League
North American Challengers League
Trundle
Trundle
jungleJGL
Wukong
Wukong
Dardoch
Dardoch
GLOBAL
VS GLB
North American Challengers League
VS North American Challengers League
Phymini
Phymini
VS GLB
GLOBAL
VS North American Challengers League
North American Challengers League
Cassiopeia
Cassiopeia
midMID
Locke
Locke
Leza
Leza
GLOBAL
VS GLB
North American Challengers League
VS North American Challengers League
Sushee
Sushee
VS GLB
GLOBAL
VS North American Challengers League
North American Challengers League
Ziggs
Ziggs
bottomBOT
Ezreal
Ezreal
Spawn
Spawn
GLOBAL
VS GLB
North American Challengers League
VS North American Challengers League
Spica
Spica
VS GLB
GLOBAL
VS North American Challengers League
North American Challengers League
Pyke
Pyke
supportSUP
Maokai
Maokai
Only35
Only35
GLOBAL
VS GLB
North American Challengers League
VS North American Challengers League
Nrg 50%50% Ccg Esports
Polymarketmarket probability · NRG · CCG Esports
Game 2
65%·35%

Compositions

NRG’s blue-side draft is built around lane pressure, mid-game skirmishing, and front-to-back damage that spikes hard once fights get extended. The core interaction is easy to spot: Ziggs, Cassiopeia, and Trundle give NRG excellent control over space, neutral setups, and choke-point fights, while Pyke and Olaf add the volatility needed to turn priority into kills. This is not a pure scaling draft, but it scales well enough because Cassiopeia and Ziggs both remain high-output threats if they are allowed to hit from stable positions.

CCG Esports answer with a more classic teamfight and engage structure. Wukong, Maokai, and Gragas give them multiple ways to start fights or punish overextension, while Ezreal provides safety and poke from range. The interesting piece is Leza on Locke, which suggests CCG wanted either a comfort answer or a mid pick that could survive lane and contribute to layered fights. In pure identity terms, CCG look easier to execute in chaotic 5v5s, while NRG look stronger if they can control tempo first and make CCG walk into their damage.

Key Picks

The most important champion in NRG’s draft is probably Phymini’s Cassiopeia. Against short-range dive and engage, Cassiopeia can completely flip fights if CCG enter through narrow angles. Miasma is especially valuable into Wukong and Gragas, since it punishes direct commits and can stall follow-up timing. If NRG secure vision first, Cassiopeia becomes the anchor that lets the rest of the draft play aggressively around her.

Sushee’s Ziggs is the structural win condition. Even if lane does not explode, Ziggs threatens plates, tower damage, and priority rotations. Combined with Trundle pillar and Pyke hooks, Ziggs can convert small catches into objective control very quickly. Into Ezreal-Maokai, Ziggs also has the advantage of forcing CCG to respect waveclear and siege angles.

For CCG, Dardoch’s Wukong is the draft’s biggest swing factor. NRG’s carries are dangerous, but they are also vulnerable if Wukong finds a clean flank past Olaf and Trundle. Only35’s Maokai matters just as much because his engage gives CCG a stable button to start on NRG before Ziggs and Cassiopeia can fully set up. If CCG win this game, it likely comes from engage layering rather than side-lane pressure.

Draft Edge

I give the draft edge to NRG, mainly because their comp has clearer lane initiative and better terrain control. Blue side already helps them shape the flow of the game, and their champion mix uses that advantage well. Olaf into Gragas is playable for early contesting, Cassiopeia into dive is excellent in extended fights, and Ziggs-Pyke creates a bot lane that can punish mistakes hard while also accelerating map pressure through tower threat.

CCG’s draft is not bad at all; in fact, it is probably more forgiving in raw 5v5 execution. The issue is that their engage tools can become predictable if they fall behind on vision. Running into Cassiopeia poison, Trundle pillar, and Ziggs minefield/bombs is exactly how a solid engage comp starts looking clumsy. Ezreal also gives safety, but he does not always give enough damage early to relieve pressure if the map starts collapsing.

Prediction

My read is that NRG should be favored if the game is played through first setup and objective sequencing, especially around early dragons and mid-tier towers. Their draft has more ways to create a lead before full 5v5s become mandatory, and once Ziggs starts converting pressure into structures, the map becomes much harder for CCG to navigate.

That said, CCG absolutely have comeback windows. A single strong Wukong-Maokai-Gragas engage onto Ziggs or Cassiopeia can erase the draft gap immediately. Still, on paper, NRG’s composition is more cohesive, more proactive, and better at forcing CCG into uncomfortable approach angles. My prediction is NRG draft win, with the game hinging on whether CCG can find clean flank access before NRG’s siege and zone control take over.