Team WE vs JD Gaming Game 2 Draft Analysis: Sivir Karma Against JDG’s Dive
Team WE and JD Gaming clash in Game 2 with Sivir Karma scaling facing Nocturne, Akali and Ambessa dive.
Compositions
Team WE drafted a front-to-back scaling composition built around Sivir’s late-game damage and Karma’s ability to protect carries. About’s Sivir wants ordered fights where she can hit the nearest target, stack Ricochet damage, and use On The Hunt to reposition before JD Gaming’s engage reaches her. Erha’s Karma is the central enabler: shields can deny burst windows, movement speed helps Team WE kite, and Mantra-enhanced poke can soften targets before an objective fight.
Karis on Viktor gives WE reliable waveclear, zone control and another high-value scaling threat. Chaos Storm and Gravity Field are especially useful against JDG’s short-range divers, while Cube’s Aatrox can hold space at the front and punish anyone who enters a prolonged fight. Monki’s Lee Sin is the composition’s early tempo piece. He needs to create pressure before Team WE’s carries have items, either through ganks on the volatile solo lanes or through control around the first neutral objectives.
JD Gaming answered with a multi-angle dive and pick composition. JunJia’s Nocturne can remove vision with Paranoia and force a target to respond, while HongQ’s Akali thrives when the back line is split or key defensive cooldowns have already been used. Xiaoxu’s Ambessa adds a second relentless threat that can follow up on Nocturne’s engage or find a flank independently. GALA’s Ezreal provides safe poke and flexible damage from range, and Vampire’s Seraphine gives the team a powerful engage tool plus follow-up shielding and healing.
Key Picks
The Sivir-Karma pairing is Team WE’s clearest win condition. Spell Shield can block a crucial Nocturne fear, Seraphine ultimate, or Akali mark, but its timing will be severely tested by JDG’s layered engage. Karma cannot simply shield the first target hit; she must identify whether Nocturne’s ultimate is the real commitment or bait for Ambessa and Akali.
For JDG, Nocturne is the draft’s pressure point. Paranoia makes Viktor and Sivir much less comfortable collecting side waves, and it can turn a routine mid-lane push into an immediate collapse. However, Nocturne is committing into Viktor’s control tools and Aatrox’s damage. If JunJia enters without Seraphine’s follow-up or Ezreal’s poke having created a health advantage, WE can absorb the first wave and win the extended fight.
Lee Sin is also important beyond his early ganks. A well-placed Dragon’s Rage can separate Seraphine from her front line, deny Ambessa’s follow-up path, or kick Akali away after she reaches Sivir. Monki’s execution must be patient: using his ultimate solely for a flashy carry kick could leave About exposed to the next diver.
Draft Edge
JDG hold a proactive draft edge because their champions create threats from fog of war and force Team WE to respect flanks. Nocturne, Akali and Ambessa can attack from different directions, making a single Karma shield insufficient if WE’s formation breaks. Seraphine also gives JDG a strong answer when both teams are grouped for dragons or Baron.
Still, Team WE’s draft has the cleaner 5v5 identity. Viktor and Sivir scale exceptionally well when they can play behind Aatrox, and Karma’s speed can let them disengage before turning back with Sivir’s ultimate. The matchup hinges on vision discipline: WE need deep wards and controlled entrances, while JDG need darkness, side-lane pressure and a fractured battlefield.
Prediction
JDG should have the stronger early-to-mid game map threat through Nocturne and Akali, particularly if they can punish Viktor’s immobility. But Team WE have substantial insurance in their scaling and teamfight structure. The prediction is a narrow Team WE advantage if they survive the first major Nocturne engagements without losing Sivir’s Flash or Spell Shield. JDG’s cleaner engage execution can flip that outcome instantly, but WE’s composition is more dependable in a front-to-back objective fight.