Invictus Gaming vs Weibo Gaming Game 3 Draft Analysis: Yorick Pressure vs Wukong Engage
A detailed LPL Game 3 draft breakdown of Invictus Gaming’s Yorick-Trundle composition against Weibo Gaming’s Wukong, Bard, and Rumble engage.
Compositions
Invictus Gaming built a composition around side-lane pressure, objective control, and reliable front-to-back fighting. TheShy’s Yorick is the defining structural pick: once he reaches items and unleashes the Maiden, Weibo Gaming must repeatedly answer a threatening split-push lane. Wei’s Trundle strengthens that identity by controlling space around neutral objectives and turning isolated targets into easy catches with Pillar.
Rookie’s Viktor gives IG the scaling magic damage and zone control needed to make Weibo’s engage difficult. His Gravity Field can punish Wukong or Bard when they commit, while Chaos Storm creates a dangerous choke-point environment around dragons and Baron. In the bottom lane, Assum’s Ezreal provides safe poke and follow-up damage, with Meiko’s Leona supplying the hard engage that Ezreal normally lacks.
Weibo Gaming drafted a more explosive, proactive five-man setup. Zika’s Rumble and Xiaohu’s Sylas provide powerful AP threat, while Jiejie’s Wukong is the central engage tool. Bard adds pick potential, roam pressure, and the possibility of opening fights through Tempered Fate. Elk’s Varus can either contribute long-range poke or become the consistent damage source in a more standard teamfight build.
Key Picks
Yorick is the highest-leverage pick in the draft. Rumble can clear waves and punish Yorick early, but he does not want to permanently match a completed Yorick in a long side lane. If IG secure vision and avoid giving Wukong-Bard access to flanks, TheShy can force Weibo into uncomfortable map assignments.
Trundle is also exceptionally valuable into Wukong and Leona-style engagements. Subjugate can strip a frontliner’s durability, while Pillar can interrupt retreats after Wukong commits with Cyclone. Wei does not need to force early fights; he needs to protect Yorick’s lane state, control objectives, and make Weibo’s engage paths predictable.
For Weibo, Bard is the volatility pick. Jwei can create the openings that the composition needs, whether through a roam onto Rookie, a Tempered Fate setup around an objective, or a portal angle that bypasses Viktor’s zoning. However, Bard mistakes are costly against Leona’s immediate lockdown and Trundle’s ability to trap targets.
Draft Edge
IG have the cleaner win condition. Their draft scales well, has dependable waveclear, and can win through both grouped fights and split-push pressure. Viktor, Ezreal, and Yorick make it difficult for Weibo to force a simple front-to-back battle on favorable terms.
Weibo hold the stronger early engage threat and have more tools to punish poor positioning. A successful Wukong-Bard initiation followed by Rumble’s Equalizer can erase IG’s backline before Viktor or Ezreal can establish control. Sylas also has attractive ultimate options, particularly Leona’s Solar Flare and Trundle’s Subjugate.
The major question is whether Weibo can create chaos before Yorick becomes impossible to ignore. If the game remains even through the mid game, IG’s map pressure should steadily grow.
Prediction
Invictus Gaming have the draft edge, particularly if they avoid unnecessary early skirmishes and play patiently around vision. Weibo Gaming can absolutely win through coordinated engage and Bard-led picks, but their execution burden is higher.
Expect IG to prioritize stable lanes, deny Wukong flank wards, and use Yorick to stretch the map before contesting major objectives. If TheShy gains side-lane control, Weibo may be forced into rushed engages that Viktor and Trundle are well equipped to punish. Prediction: Invictus Gaming win Game 3 through superior scaling and Yorick split-push pressure.