GIANTX vs Team Heretics Game 2: Nocturne-Viktor Draft Breakdown
GIANTX bring Nocturne, Viktor and Corki into Game 2 against Team Heretics' Lucian-Orianna composition in a decisive LEC draft clash.
Compositions
GIANTX built a well-rounded blue-side composition around reliable engage, long-range follow-up, and strong teamfight control. Jun's Nautilus gives the lineup a direct way to start fights, while ISMA's Nocturne can deny vision and dive onto a vulnerable backline. Once Paranoia removes Team Heretics' information, Viktor and Corki have ideal conditions to layer damage from safer positions.
Oscarinin's Renekton is the early-game stabilizer. He can contest priority into Tracyn's Gnar, threaten dives with Nocturne, and create space for GIANTX's carries during mid-game fights. The composition is not dependent on a single damage source: Corki provides sustained poke and explosive follow-up, Viktor controls choke points, and Renekton can punish any target caught by Nautilus.
Team Heretics answered with a more traditional front-to-back framework. Hype's Lucian wants to play through early lane pressure and aggressive trading, supported by Way's Leona engage. Serin's Orianna supplies the crucial teamfight scaling, while Daglas on Aatrox and Tracyn on Gnar give Heretics multiple bruisers who can absorb pressure and threaten the enemy backline.
The key question is whether Heretics can set the pace before GIANTX establish vision control around major objectives.
Key Picks
Nocturne is the most important pick in the game. ISMA does not need to carry through raw damage; his value comes from turning every darkened map into a potential numbers advantage. Lucian and Orianna are both dangerous when allowed to set up, but neither enjoys being isolated by Paranoia while Nautilus and Renekton close the distance.
Viktor is equally central to GIANTX's plan. Jackies can use Gravity Field to punish Leona's engage angles and make Aatrox's approach far more difficult. In objective setups, Viktor's zone control combines especially well with Corki rockets, forcing Team Heretics to either walk through poke or find a fast engage.
For Heretics, Orianna is the win-condition pick. A successful Shockwave onto Nocturne, Nautilus, or Renekton can instantly reverse a dive. Lucian also has a meaningful window to take over the game if Hype and Way secure lane control early, because Corki and Nautilus can be vulnerable before their coordinated engage tools come online.
Draft Edge
GIANTX hold the clearer draft edge because their tools are easier to connect. Nautilus can engage, Nocturne can follow globally, and Viktor plus Corki can damage targets even if the first initiation is imperfect. Their composition also has strong answers to Heretics' intended engage: Viktor can control space, Corki can poke before fights, and Nocturne can disrupt Orianna's positioning.
Team Heretics have more explosive wombo potential, but it requires cleaner execution. Leona, Gnar, and Orianna need to synchronize their engage while Lucian finds a safe damage angle. If that coordination slips, Aatrox may be forced to enter through Viktor's control zones without enough support.
Prediction
GIANTX should have the advantage if the game reaches organized mid-game objective fights. Nocturne and Viktor give them more consistent ways to force mistakes, while Corki offers dependable damage after the first engage.
Team Heretics can win through an early Lucian-led snowball or a decisive Orianna-Gnar combination, but their margin for error is narrower. Expect GIANTX to control the pace after lane phase and convert a successful Nocturne engage into the winning fight.