CBLOL Draft Analysis: LØS vs LØS Game 2 Favors Blue Side Scaling and Skirmish Control
An in-depth CBLOL Game 2 draft breakdown of LØS vs LØS, examining win conditions, priority picks, side advantage, and the projected edge in execution.
Compositions
Game 2 sets up a fascinating mirror-match on paper with LØS vs LØS, but the draft identities are actually very different. On blue side, LØS built a composition around mid-game skirmishing, side-lane pressure, and layered scaling: Guigo’s Vayne, Tatu’s Graves, Tutsz’s Ryze, Ayu’s Ezreal, and JoJo’s Alistar. This lineup has multiple champions that can survive lane, spike hard on 1-2 items, and create tempo through rotations rather than pure front-to-back teamfighting.
On red side, LØS answered with a far more pick-oriented and siege-heavy setup: Zest’s Jayce, Curse’s Trundle, Feisty’s Taliyah, Duduhh’s Locke, and Ackerman’s Leona. The central idea is clear: generate priority through solo lanes, use Taliyah and Leona to force engage windows, and let Jayce soften targets before objectives. Compared with blue side, red’s composition has stronger early shove and more obvious engage triggers, but it is also more timing-sensitive.
The biggest strategic contrast is how the two teams want to win map state. Blue side prefers extended fights where Ryze can reposition the map, Graves can control jungle space, and Vayne becomes a side-lane carry threat. Red side wants faster setup: contest vision first, threaten Leona engage, and use Taliyah terrain plus Jayce poke to deny blue side’s preferred approach angles.
Key Picks
The most important champion in this draft is probably Tutsz’s Ryze. In coordinated play, Ryze gives enormous value not only as a scaling mage but as a macro tool. With Realm Warp, blue side can turn neutral setups into number advantages, accelerate side-lane assignments for Vayne, and punish overextended lanes from red side. Ryze also pairs well with Alistar because once JoJo finds a flank, Ryze can instantly follow with reliable damage and root setup.
Guigo’s Vayne is the boldest piece of the draft. Into Jayce, the lane can be volatile, but the reward is huge. If Vayne survives early pressure, she becomes the best long-fight DPS champion in the game and a nightmare for Trundle and Leona to lock down cleanly. Blue side is essentially betting that individual lane management and jungle cover from Graves will get Vayne to her item breakpoints.
For red side, Feisty’s Taliyah is the glue pick. Taliyah gives this draft its real playmaking identity by connecting lanes, punishing dashes, and controlling terrain around choke points. If red side is ahead in tempo, Taliyah can make blue’s composition look clumsy before Ezreal and Ryze are fully online. Ackerman’s Leona is similarly crucial because red does not want slow, spaced-out fights; it wants decisive starts.
Draft Edge
I give the draft edge to blue side LØS, though not by a massive margin. The reason is flexibility. Blue side has more ways to play the game if the early phase goes even. Ryze, Ezreal, and Graves are all excellent at contesting mid-map without overcommitting, and Alistar provides the clean engage or disengage tool that ties everything together. Most importantly, blue side’s threats scale in a more reliable way across side lanes and river fights.
Red side’s draft is dangerous, but its burden of execution is higher. Jayce needs meaningful lane pressure, Taliyah needs first move access, and Leona must find committed angles without being peeled or kited. If those pieces do not connect early, red can struggle into Ezreal poke, Ryze wave control, and Vayne in extended combat.
There is also a stylistic issue for red: Trundle is strongest when he can punish a true front line, but blue side does not present a classic tank structure. That lowers the value ceiling of the pick and shifts more responsibility onto solo lanes to create the advantage.
Prediction
My prediction is a blue side LØS win, primarily because their composition has the cleaner scaling curve and more forgiving fight patterns. Red side can absolutely win through early lane pressure and sharp engage timing, especially if Jayce and Taliyah control the first major objective setups. But over a full game state, blue side’s draft has the superior fallback options.
Look for the game to hinge on two questions: can Guigo’s Vayne reach mid game without falling behind, and can Feisty’s Taliyah create enough early tempo to stop Ryze from taking over side-map control? If the answer to the first is yes and the second is no, blue side should own the later skirmishes and close through superior scaling and mobility.